1. And the Global Winners Are . . .

And the Global Winners Are . . .

Six apps are Global Winners in NASA's 2018 Space Apps Challenge.

NASA International Space Apps Challenge

A virtual reality (VR) exploration of the Moon; an educational, problem solving, and collaborative VR game for kids using NASA and planetary data; and a tool to express the wonders of satellite imagery through audio are three of the six apps chosen as Global Winners in NASA's 2018 Space Apps Challenge. The six Global Winners were selected from 1,375 apps created during an intense 48-hour global hackathon last October.

Global Winners were selected in six categories:

  • Best Use of Data: The solution that best made data accessible or leveraged data to a unique application.
    • Winner: Lunar VR. Team: Olik, Virtual Space Exploration (Sylhet, Bangladesh).
  • Best Use of Hardware: The solution with the most plausible solution concept and design.
    • Winner: DeltaMesh. Team: DeltaProtocol (Rosario, Argentina).
  • Best Mission Concept: The solution with the most plausible solution concept and design.
    • Winner: Wander Space. Team: that-VR-team (Sydney, Australia).
  • Galactic Impact: The solution with the most potential to improve life on Earth or in the universe.
  • Most Inspirational: The solution that captured judge’s hearts.
    • Winner: SongSAT. Team: Salinity (Waterloo, Ontario).
  • Best Use of Science: The solution that made the best and most valid use of science and/or the scientific method.
    • Winner: Galaxy Quest. Team: Pillars of Creation (Madrid, Spain).

Image of Global Winner (Galactic Impact) ISDApp.

Global Winner ISDApp was created by a team called iNON in the Philippines ("isda" is the Filipino word for "fish"). This community app is designed to empower fishermen with daily information useful for fishing and safety.

NASA's 2018 Space Apps Challenge took place at a record number of locations (200 venues, including virtual teams) and countries (75), and featured more teams and submitted projects than ever before. Almost 18,000 participants representing 2,729 teams created 1,375 projects in response to NASA challenges for solving problems on Earth and in space.

Many participating teams used data and services available through NASA’s Earth Observing System Data and Information System (EOSDIS). EOSDIS provides end-to-end capabilities for managing NASA’s Earth science data collection. These data represent some of the most complex and diverse Earth science datasets on the planet, and are acquired from satellites, aircraft, field measurements, and numerous other programs.

Apps created during the hackathon were evaluated based on impact, creativity, validity, relevance, and presentation. Initial judging took place at each Challenge location (including virtual teams), and each local event could nominate up to two projects to advance to global judging. The result was 339 nominees for global awards. A panel of NASA experts narrowed the nominees to 25 finalists. In addition to global awards, many NASA Space Apps Challenge venues also provided local awards.

Along with being featured on NASA's Space Apps Challenge website, team members from each Global Winner receive an invitation to visit NASA’s Kennedy Space Center in Cape Canaveral, Florida, with the Space Apps Global Organizing Team. Mark your calendars—the countdown is underway for NASA's 2019 International Space Apps Challenge, which takes place October 18 through 20. Stay tuned!

Published February 26, 2019

Page Last Updated: Mar 3, 2020 at 1:20 PM EST